To help your business grow, excite your users and customers, I create specially tailored digital solutions by challenging the best practices of user-centered design.🙋🏻♀️
| DESIGN | UI &UX |
| ART DIRECTION |
| CONTACT & PROFILE |
I’m always on the lookout for things to learn, create, or ideas to collaborate on. Get in touch at firstname.lastname@example.org or check out my Insta, Behance, LinkedIn or blog. Doing great things with Owls Department.
Close collaboration and dialog with commissioners that I favor, allow me to deliver clear and coherent solutions. With my international experience, working in the Netherlands, Poland, the United States, and Germany I bring a unique perspective and ideas, that can help your business to strive.
| WEB | BOOKS | BRANDING |
NOA, Think Economia, Techniques Journal, Made in Fukushima, TAAALKS, Healthy Adventures, Meltdown Flags, I am app, Homo Sensorium, CPT, Eham, 720 Protections, Anywhere Anytime, Fictional Journal, Sima Dehgani, Kurzgesagt, Heitsch Gallery, Baugeld Spezialisten, Yeb Wiersma, Avant Garden, Andrea Büttner, Insights Lecture Series, Here and There, A Line..., Weisman Art Museum, 21 Objects for Hesitation, Ideas and Thoughts, Passing to Presence, 1000 Days.
I am a Polish designer with 8 years of experience, specializing in digital experience. Currently, working as a freelancer in close collaboration with the Owls Department studio developing apps, games, and websites. Between 2017-2020 I worked at Moby Digg studio as a senior designer/ art director. From 2015 to 2016, I was the Design Fellow at the Walker Art Center in Minneapolis. I am a member of the editorial team at Fictional Journal—an online publication investigating design’s involvement within society. ✌🏻 I hold a bachelor of Crossmedia Design from ArtEZ Academy of Art and Design and a Master of Information Design from the Design Academy Eindhoven in 2014.
Clients: Moon to Mars, Mainstudio, Onomatopee, Here and There, Van Abbemusuem, Huncwot, Baltan Laboratories, Serviceplan Innovation Team, CPT, Exeon, and Glaze Prosthetics.
The projects contain both commissioned and studio-based projects. Studio ones include—in most respects—a project team with different talents and responsibilities in a joint collaboration. It’s not a one-man show.